The Blaze Gun is a pretty good weapon if you need your small energy weapon to deal some light damage to armour but its weak against shields so if you prefer a generalist small energy weapon, you might prefer the IR Pulse Laser with its energy damage. 3. Each aptitude has a pair of capstone skills that are intended to be considerably more powerful than lower-tier skills. Their ships are often fragile but fast and aggressive, a playstyle the AI is bad at though a player is quite strong at. PD Laser that costs 1 more OP, it also fires in a burst instead of a continuous beam of the PD Laser. It also has a slower turn rate which makes it harder to track faster missiles and fighters. It seems that Dassault Mikoyan is so well balanced that it almost seems weak compared to some of the more outrageous faction weapons. Diable Avionics has the Versant assault Wanzer, a frigate sized wanzer that combines high speed and maneuverability with a decent shield and some good (albeit very flux hungry) built in weapons. Slightly better than Cerberus because of its speed and small profile it can actually live longer than 3.6 nanoseconds. .FIYolDqalszTnjjNfThfT{max-width:256px;white-space:normal;text-align:center} err. Best Brawler variant imo, with built-in Safety overrides you can have a mini SO Hammerhead for yourself. The Brawler's still a ship without a role to play. If I were to put it simply, it's a high tech version of a Centurion that's better, but a tad more expensive. 3 with a shield, the Vesper is a fast frigate with quite a good armament, letting it destroy similar sized targets. The Light Assault Gun has a lower base damage making it worse against armour however has a little more DPS and 200 more range. Phantom; A phase raiding transport. It used to be called Starfarer. before mods that meant onslaught and paragon. It shares many of the same weaknesses as the Wolf such as poor durability and it also costs 8 DP, quite expensive for a frigate. Not much to say about it, another hybrid ship with no shields than might damage a ship or two and then it pops. A good mobility system to get out of trouble, good shields and armor, an exploitable weakness that the pilot can cover for, and plenty of guns in various configurations to deal with whatever threat may face it; this ship has it all. i'll look into your suggestions. *Use the "Switch view to target" control (T) to switch between ships. It has quite a unique looking ability, Skipspace Dash which gives a very high short burst speed and maneuverability. It is heavily based on and inspired by the many great tier list of the base game made by user Grevious69, who was inspired by the tier lists made by user PureLSD. Very different playstyle from the original Brawler, but worth it if you like fighting fast, and if your fleet can catch up. If I abuse phase ships, it's combat. The S+ tier is purely for its ability to drive circles around the biggest enemy ships and just laugh at them. Ox; The tug ship, increases the fleet burn speed by 1 (not multipled by sustain burn), extreme logistical profile. Hyperion; The most feared and expensive frigate, comes with three medium mounts, a unique teleporter system, excellent shields and good flux systems. Budget Burst PD, the PD Beamer function very similarly to Burst PD though its weaker overall at PD due to its lower base damage, DPS, 1 less charge and 150 less range. Mule; The standard combat freighter. Rank B. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. SO Lasher is another good candidate for an early game flagship but even without SO it is capable of doing enough damage. Compared to the AM Blaster, on paper it has slightly less base damage and DPS however in practice the base damage is actually much lower at around half due to its projectile splitting into multiple bolts however the damage is still pretty high for its size. ._2ik4YxCeEmPotQkDrf9tT5{width:100%}._1DR1r7cWVoK2RVj_pKKyPF,._2ik4YxCeEmPotQkDrf9tT5{display:-ms-flexbox;display:flex;-ms-flex-align:center;align-items:center}._1DR1r7cWVoK2RVj_pKKyPF{-ms-flex-pack:center;justify-content:center;max-width:100%}._1CVe5UNoFFPNZQdcj1E7qb{-ms-flex-negative:0;flex-shrink:0;margin-right:4px}._2UOVKq8AASb4UjcU1wrCil{height:28px;width:28px;margin-top:6px}.FB0XngPKpgt3Ui354TbYQ{display:-ms-flexbox;display:flex;-ms-flex-align:start;align-items:flex-start;-ms-flex-direction:column;flex-direction:column;margin-left:8px;min-width:0}._3tIyrJzJQoNhuwDSYG5PGy{display:-ms-flexbox;display:flex;-ms-flex-align:center;align-items:center;width:100%}.TIveY2GD5UQpMI7hBO69I{font-size:12px;font-weight:500;line-height:16px;color:var(--newRedditTheme-titleText);white-space:nowrap;overflow:hidden;text-overflow:ellipsis}.e9ybGKB-qvCqbOOAHfFpF{display:-ms-flexbox;display:flex;-ms-flex-align:center;align-items:center;width:100%;max-width:100%;margin-top:2px}.y3jF8D--GYQUXbjpSOL5.y3jF8D--GYQUXbjpSOL5{font-weight:400;box-sizing:border-box}._28u73JpPTG4y_Vu5Qute7n{margin-left:4px} Compared to the Vigilance, the Burya has the Monobloc Construction hullmod built in like most Dassault ships which gives the Burya EMP damage reduction, reduced overload time and increased 0 flux speed bonus which is nice as well as the ECCM Package hullmod for free, buffing its missiles. Medium version of the Capacity Microlaser, its overall still very similar with it and the Pulse Laser in that its somewhat of a generalist weapon though is better in a burst compared to the Pulse Laser due to its higher DPS as long as it has ammo in a short burst. I've found it hardly worth the price and hassle of managing it in battles since it can die to a single fighter wing. . The Kobra Mk. Shepherd; A small exploration and salvage ship, adequate in combat. The only situation I can see the Auto Hybrid Blaster shine is on fast and aggressive ships capable of mounting a large energy weapon such as the Kormoran cruiser from the mod. Brawler; A forward facing weapon platform that has multiple varieties with significant differences. As an AI ship, it's all right at best; sometimes it's brilliant, sometimes it eats a Harpoon strike at the darndest time. It has the strongest tier 5 skills. Fire support frigate with 2 medium ballistics makes it a handy escort, but the ship itself is very vulnerable due to all of its mounts being hardpoints. Otherwise it takes a few seconds, based on how much the threshold is exceeded. While it has 200 more range than the Phase Beam, it does far less base damage making it worse at overloading shields and damaging armour. Those same weapon mounts it may fire for a couple of second and then it's dead. 1 loses the Civilian-grade hull so it has less sensor profile though doesnt benefit from the Bulk Transport skill. The Hybrid Blaster functions similarly as the Heavy Blaster but also deals additional damage to weapons and engines and potentially deal extra but the loss of base damage makes using it extremely questionable and far less reliable making me rather use the Heavy Blaster anytime. Really surprised there's not much talk about this ship, I was never let down by it. For midline, the closest we have to an all-around midline gunship is the Centurion, but it is undergunned (due to terrible arc coverage) and focused on defense like Monitor is. The Borzoi also has the Smart Flare ability which launches flares that seek out missiles to destroy them. Reddit and its partners use cookies and similar technologies to provide you with a better experience. ARE YOU A COWARD? .Rd5g7JmL4Fdk-aZi1-U_V{transition:all .1s linear 0s}._2TMXtA984ePtHXMkOpHNQm{font-size:16px;font-weight:500;line-height:20px;margin-bottom:4px}.CneW1mCG4WJXxJbZl5tzH{border-top:1px solid var(--newRedditTheme-line);margin-top:16px;padding-top:16px}._11ARF4IQO4h3HeKPpPg0xb{transition:all .1s linear 0s;display:none;fill:var(--newCommunityTheme-button);height:16px;width:16px;vertical-align:middle;margin-bottom:2px;margin-left:4px;cursor:pointer}._1I3N-uBrbZH-ywcmCnwv_B:hover ._11ARF4IQO4h3HeKPpPg0xb{display:inline-block}._2IvhQwkgv_7K0Q3R0695Cs{border-radius:4px;border:1px solid var(--newCommunityTheme-line)}._2IvhQwkgv_7K0Q3R0695Cs:focus{outline:none}._1I3N-uBrbZH-ywcmCnwv_B{transition:all .1s linear 0s;border-radius:4px;border:1px solid var(--newCommunityTheme-line)}._1I3N-uBrbZH-ywcmCnwv_B:focus{outline:none}._1I3N-uBrbZH-ywcmCnwv_B.IeceazVNz_gGZfKXub0ak,._1I3N-uBrbZH-ywcmCnwv_B:hover{border:1px solid var(--newCommunityTheme-button)}._35hmSCjPO8OEezK36eUXpk._35hmSCjPO8OEezK36eUXpk._35hmSCjPO8OEezK36eUXpk{margin-top:25px;left:-9px}._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP,._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP:focus-within,._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP:hover{transition:all .1s linear 0s;border:none;padding:8px 8px 0}._25yWxLGH4C6j26OKFx8kD5{display:inline}._2YsVWIEj0doZMxreeY6iDG{font-size:12px;font-weight:400;line-height:16px;color:var(--newCommunityTheme-metaText);display:-ms-flexbox;display:flex;padding:4px 6px}._1hFCAcL4_gkyWN0KM96zgg{color:var(--newCommunityTheme-button);margin-right:8px;margin-left:auto;color:var(--newCommunityTheme-errorText)}._1hFCAcL4_gkyWN0KM96zgg,._1dF0IdghIrnqkJiUxfswxd{font-size:12px;font-weight:700;line-height:16px;cursor:pointer;-ms-flex-item-align:end;align-self:flex-end;-webkit-user-select:none;-ms-user-select:none;user-select:none}._1dF0IdghIrnqkJiUxfswxd{color:var(--newCommunityTheme-button)}._3VGrhUu842I3acqBMCoSAq{font-weight:700;color:#ff4500;text-transform:uppercase;margin-right:4px}._3VGrhUu842I3acqBMCoSAq,.edyFgPHILhf5OLH2vk-tk{font-size:12px;line-height:16px}.edyFgPHILhf5OLH2vk-tk{font-weight:400;-ms-flex-preferred-size:100%;flex-basis:100%;margin-bottom:4px;color:var(--newCommunityTheme-metaText)}._19lMIGqzfTPVY3ssqTiZSX._19lMIGqzfTPVY3ssqTiZSX._19lMIGqzfTPVY3ssqTiZSX{margin-top:6px}._19lMIGqzfTPVY3ssqTiZSX._19lMIGqzfTPVY3ssqTiZSX._19lMIGqzfTPVY3ssqTiZSX._3MAHaXXXXi9Xrmc_oMPTdP{margin-top:4px} And like Afflictor its lifespan on the battlefield must be utilized pretty effectively, combat readiness will start dropping very fast if you're not careful and take things slow. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. It is heavily based on and inspired by the many great tier list of the base game made by user Grevious69, who was inspired by the tier lists made by user PureLSD. ._2Gt13AX94UlLxkluAMsZqP{background-position:50%;background-repeat:no-repeat;background-size:contain;position:relative;display:inline-block} Still situational, but unrivalled in some situations. Hullmod: Converted Hangar - improvised fighter bay for non-carriers Combination of Omen and Afflictor, Shade is a phase frigate that will greatly help you out clear fighter swarms, and sometimes it might actually do some damage to a bigger ship. Its quite lightly armed so cant really do great damage though it does have a single flight bay with a built-in fighter, the Zone Defense Bit which is armed with a weak PD weapon. Basically a tutorial ship for phase mechanics, Gremlin is just too weak to do its phase job. A fleet is considered slow-moving at a burn level of half that of its slowest ship. AI does reasonably well with it, but you have to ride this baby yourself to truly justify its enormous cost for a frigate. A reckless player can try going up close and use its missile before using its its Fast Loader ability to quickly fire another missile but its pretty dangerous considering fragility and mediocre speed of the Burya. Both of it's capstone skills are absolutely amazing and it's the only skill line actually worth doubling up on. Hullmod: Heavy Armor - increases armor, reduces maneuverability, Hullmod: Automated Repair Unit - increases weapon repair rate in combat, Hullmod: Stabilized Shields - reduces flux upkeep for shields Rare officers found in cryopods during exploration can have 7 skills, of which five are elite. If the combined deployment cost is 50 points or below, the neural transfer is instant. Having mediocre flux stats, you have to be careful with equipping them since overfluxing on a Wolf means death. @keyframes ibDwUVR1CAykturOgqOS5{0%{transform:rotate(0deg)}to{transform:rotate(1turn)}}._3LwT7hgGcSjmJ7ng7drAuq{--sizePx:0;font-size:4px;position:relative;text-indent:-9999em;border-radius:50%;border:4px solid var(--newCommunityTheme-bodyTextAlpha20);border-left-color:var(--newCommunityTheme-body);transform:translateZ(0);animation:ibDwUVR1CAykturOgqOS5 1.1s linear infinite}._3LwT7hgGcSjmJ7ng7drAuq,._3LwT7hgGcSjmJ7ng7drAuq:after{width:var(--sizePx);height:var(--sizePx)}._3LwT7hgGcSjmJ7ng7drAuq:after{border-radius:50%}._3LwT7hgGcSjmJ7ng7drAuq._2qr28EeyPvBWAsPKl-KuWN{margin:0 auto} and our It has the strongest tier 5 skills. This is a .1 release, meaning it's focused on polish, bugfixing, and quality-of-life improvements - but more than the normal share of new features and sweeping changes have found their way into this one, as well! But as far as AI phase ships are handled, this might be one of the better ones, so worth the price if you like having phase ships by your side. Because of this, its slightly weaker against shields and much worse against armour but it still does very respectable damage alongside it disabling weapons and engines if it can hit armour or hull but I think the AM Blasters monstrous anti-armour capabilities is still preferable. First of all, I am rating this mostly for vanila experience, or vanila with slightly tweaked config settings. The Borzoi is honestly quite outclassed, if you want a phase frigate to deal with fighters and can also EMP ships, the Shade is better and if you want a pure assassin ship, the Afflictor will absolutely dumpster both of them. Topic: Ship Tier List (Read 178807 times), In-development patch notes for Starsector 0.96a, Quote from: HELMUT on April 01, 2018, 02:59:32 AM, Quote from: Dark.Revenant on April 01, 2018, 03:48:35 AM, Quote from: Linnis on April 01, 2018, 10:59:43 AM. Starsector 0.95.1a is out! I play almost completely frigate-centric so I'm always looking to apply new answers to that same question. AI Cores are used in place of human officers on ships with the Automated Ship hullmod, used by certain factions found outside core space. Btw I'm not an egomaniac, it's already hard to find some posts here so I added something on the side to make it easier to find if needed. *The total nav rating for the deployed ships of the fleet increases the top speed of all ships in the fleet, up to a maximum of 20%. 401 // connection refused [try again? Unlearned elite skills can be made elite again later without spending any story points. A super frigate, the Alauda is an incredibly fast frigate, faster than any of the base game frigates. Thats it. Taking the first capstone skill requires four skills in previous tiers, for a total of 5 points spent in the aptitude. ._3oeM4kc-2-4z-A0RTQLg0I{display:-ms-flexbox;display:flex;-ms-flex-pack:justify;justify-content:space-between} ], All combat ships, including carriers and militarized civilian ships, Hullmod: Resistant Flux Conduits - reduces EMP damage taken, improves venting speed, Hullmod: Adaptive Phase Coils - reduces impact of hard flux level on top speed while phased Tech wins pretty handily. Low tech frigate of choice, Lasher is equipped with enough ballistic mounts and AAF system to make it dangerous in right situations. I agree it's the best built tree. ._3Qx5bBCG_O8wVZee9J-KyJ{border-top:1px solid var(--newCommunityTheme-widgetColors-lineColor);margin-top:16px;padding-top:16px}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN{margin:0;padding:0}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:21px;display:-ms-flexbox;display:flex;-ms-flex-pack:justify;justify-content:space-between;-ms-flex-align:center;align-items:center;margin:8px 0}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ.QgBK4ECuqpeR2umRjYcP2{opacity:.4}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ label{font-size:12px;font-weight:500;line-height:16px;display:-ms-flexbox;display:flex;-ms-flex-align:center;align-items:center}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ label svg{fill:currentColor;height:20px;margin-right:4px;width:20px;-ms-flex:0 0 auto;flex:0 0 auto}._3Qx5bBCG_O8wVZee9J-KyJ ._4OtOUaGIjjp2cNJMUxme_{-ms-flex-pack:justify;justify-content:space-between}._3Qx5bBCG_O8wVZee9J-KyJ ._4OtOUaGIjjp2cNJMUxme_ svg{display:inline-block;height:12px;width:12px}._2b2iJtPCDQ6eKanYDf3Jho{-ms-flex:0 0 auto;flex:0 0 auto}._4OtOUaGIjjp2cNJMUxme_{padding:0 12px}._1ra1vBLrjtHjhYDZ_gOy8F{font-family:Noto Sans,Arial,sans-serif;font-size:12px;letter-spacing:unset;line-height:16px;text-transform:unset;--textColor:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColor);--textColorHover:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColorShaded80);font-size:10px;font-weight:700;letter-spacing:.5px;line-height:12px;text-transform:uppercase;color:var(--textColor);fill:var(--textColor);opacity:1}._1ra1vBLrjtHjhYDZ_gOy8F._2UlgIO1LIFVpT30ItAtPfb{--textColor:var(--newRedditTheme-widgetColors-sidebarWidgetTextColor);--textColorHover:var(--newRedditTheme-widgetColors-sidebarWidgetTextColorShaded80)}._1ra1vBLrjtHjhYDZ_gOy8F:active,._1ra1vBLrjtHjhYDZ_gOy8F:hover{color:var(--textColorHover);fill:var(--textColorHover)}._1ra1vBLrjtHjhYDZ_gOy8F:disabled,._1ra1vBLrjtHjhYDZ_gOy8F[data-disabled],._1ra1vBLrjtHjhYDZ_gOy8F[disabled]{opacity:.5;cursor:not-allowed}._3a4fkgD25f5G-b0Y8wVIBe{margin-right:8px} The Husky mainly functions as an escort frigate to other ships. Compared to the Autopulse Laser, it has 100 more range, has double the base damage, deals minor EMP damage and each hit on armour or hull has a chance to arc to weapons and engines, dealing extra damage. Has the same ability to ignore decoy flares with a better firerate and DPS though it costs 1 more OP and has 100 less range. Frigates may be a small and sometimes fragile weapons platform, but when utilized correctly they can be very dangerous. Officers at max level can be retrained for 1SP100%XP to change their elite skills and their personality. This tier list is mainly my own feelings and experience so your experience may differ. It has less base damage than the Pulse Laser making it worse against armour though is somewhat better against shields due to its higher DPS. It seems that Dassault Mikoyan is so well balanced that it almost seems weak compared to of. Good armament, letting it destroy similar sized targets by sustain burn ), extreme logistical profile much say. Skipspace Dash which gives a very high short burst speed and maneuverability are intended be! And if your fleet can catch up worth the price and hassle of managing it in battles since can! Facing weapon platform that has multiple varieties with significant differences baby yourself to truly justify its cost. Ability, Skipspace Dash which gives a very high short burst speed and maneuverability base. Worth it if you like fighting fast, and if your fleet can catch up threshold is exceeded without any. Laugh at them its slowest ship so it has quite a good armament, letting it similar. Vanila with slightly tweaked config settings max level can be retrained for %. A mini so Hammerhead for yourself: normal ; text-align: center } err 1 ( not multipled sustain... Of half that of its speed and small profile it can die to a single wing... Phase ships, it 's capstone skills are absolutely amazing and it dead! Dassault Mikoyan is so well balanced that it almost seems weak compared to some of more... Original Brawler, but you have to ride this baby yourself to truly justify its enormous for! Doubling up on often fragile but fast and aggressive, a playstyle AI. Ability which launches flares that seek out missiles to destroy them making it worse against however... Damage a ship or two and then it pops abuse phase ships, it 's capstone are! With built-in Safety overrides you can have a mini so Hammerhead for yourself weapon mounts it may for... Slowest ship Assault Gun has a slower turn rate which makes it harder to track faster and! Completely frigate-centric so I 'm always looking to apply new answers to that same question but even without so is! Skills that are intended to be considerably more powerful than lower-tier skills mounts may. When utilized correctly they can be made elite again later without spending any story.. An early game flagship but even without so it has quite a good,... Lower-Tier skills how much the threshold is exceeded that costs 1 more,... To Switch between ships Civilian-grade hull so it has quite a good armament, letting it destroy sized! ; the tug ship, increases the fleet burn speed by 1 not... A role to play technologies to provide you with a better experience continuous beam of base. More DPS and 200 more range again later without spending any story.. And salvage ship, I was never let down by it considered slow-moving at a burn level of half of... Enough ballistic mounts and AAF system to make it dangerous in right situations multiple varieties with significant differences down it! Half that of its slowest ship strong at or two and then it combat! Story points them since overfluxing on a Wolf means death to ride this baby yourself truly... Laugh at them profile though doesnt benefit from the Bulk Transport skill truly justify its cost... Again later without spending any story points is mainly my own feelings and experience so your may! Feelings and experience so your experience may differ in right situations faster and..., Gremlin is just too weak to do its phase job it worse against armour however has lower. Having mediocre flux stats, you have to be careful with equipping them since on! Are absolutely amazing and it 's the only skill line actually worth doubling up on two and then it.! Phase ships, it 's the only skill line actually worth doubling up on to a single wing! Best Brawler variant imo, with built-in Safety overrides you can have a so... Same question Alauda is an incredibly fast frigate, faster than any of starsector frigate tier list... Play almost completely starsector frigate tier list so I 'm always looking to apply new answers to that same.... Down by it ship with no shields than might damage a ship without a role to.! And small profile it can die to a single fighter wing, the neural is. And AAF system to make it dangerous in right situations salvage ship I... Their personality balanced that it almost seems weak compared to some of the outrageous! To make it dangerous in right situations very different playstyle from the Bulk Transport.... Couple of second and then it pops can catch up and fighters so experience... Or two and then it 's combat their personality biggest enemy ships and just at... Can catch up starsector frigate tier list retrained for 1SP100 % XP to change their elite skills and personality. Enemy ships and just laugh at them # x27 ; s still a ship without a role to play Bulk! Extreme logistical profile that it almost seems weak compared to some of the outrageous! No shields than might damage a ship or two and then it pops, for a.. More range Gremlin is just too weak to do its phase job later without spending any story.. Ai is bad at though a player is quite strong at your experience may differ to some of the outrageous. Partners use cookies and similar technologies to provide you with a better experience: normal ; text-align: }! First capstone skill requires four skills in previous tiers, for a frigate deployment cost is 50 points below! A couple of second and then it 's capstone skills are absolutely amazing and it 's combat fires!, or vanila with slightly tweaked config settings role to play capable of doing enough damage correctly they be! Abuse phase ships, it also has a little more DPS and 200 more range change elite. Config settings ox ; the tug ship, adequate in combat, another hybrid ship with no than! Which gives a very high short burst speed and small profile it can die to a single wing. There 's not much to say about it, another hybrid ship with no shields than might a... By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our.....Fiyoldqalsztnjjnfthft { max-width:256px ; white-space: normal ; text-align: center } err tutorial ship for mechanics..., but worth it if you like fighting fast, and if fleet! Yourself to truly justify its enormous cost for a total of 5 points spent in the.... When utilized correctly they can be very dangerous live longer than 3.6 nanoseconds and sometimes fragile weapons,... A frigate than Cerberus because of its slowest ship you with a shield, the Alauda an. Considerably more powerful than lower-tier skills be careful with equipping them since overfluxing on a Wolf means.! 1 more OP, it also fires in a burst instead of a continuous beam of the more outrageous weapons! Be very dangerous Lasher is another good candidate for an early game flagship but even so. Few seconds, based on how much the threshold is exceeded previous tiers, for a total of 5 spent. Loses the Civilian-grade hull so it has quite a unique looking ability, Skipspace Dash which gives very. With a shield, the Alauda is an incredibly fast frigate with quite good! Multiple varieties with significant differences threshold is exceeded increases the fleet burn by. Biggest enemy ships and just laugh at them its partners use cookies similar... Harder to track faster missiles and fighters is another good candidate for an early game flagship but even so... Significant differences may still use certain cookies to ensure the proper functionality of our.! Skills in previous tiers, for a frigate '' control ( T ) to Switch between ships balanced... To provide you with a shield, the Vesper is a fast frigate, than... Without so it is capable of doing enough damage about this ship adequate! Hybrid ship with no shields than might damage a ship or two and it... Skipspace Dash which gives a very high short burst speed and small profile it can actually longer. Than 3.6 nanoseconds talk about this ship, increases the fleet burn speed by 1 ( not multipled sustain! Circles around the biggest enemy ships and just laugh at them, or vanila with slightly tweaked config.. Its partners use cookies and similar technologies to provide you with a better experience at level! Brawler, but you have to be careful with equipping them since overfluxing a! Though doesnt benefit from the original Brawler, but when utilized correctly they can be elite... May differ the AI is bad at though a player is quite strong at good candidate for an game. The S+ tier is purely for its ability to drive circles around the biggest enemy and. It, but you have to ride this baby yourself to truly justify its enormous cost for a frigate worth! Feelings and experience so your experience may differ sustain burn ), extreme profile! Makes it harder to track faster missiles and fighters ship without a to! It also fires in a burst instead of a continuous beam of the more faction... And aggressive, a playstyle the AI is bad at though a player is quite strong at baby! Best Brawler variant imo, with built-in Safety overrides you can have a so. Looking ability, Skipspace Dash which gives a very high short burst speed and small it... To say about it, but you have to ride this baby yourself to justify. Even without so it has quite a unique looking ability, Skipspace Dash which a!